I have not tried audio input (yet), but found the combination of PDL and SoX quite powerful to synthesize and play sound, including spectral analysis. Here's a screenshot of one of my experiments (sine waves and playing with overtones).
I use PDL to create the raw audio data and SoX to pipe them to whatever sound system is available (means: also works on MS-Windows), the waveform and spectrum display happen in real-time.
I plan to write an article about stuff like this for quite some time now, but there are so many distractions...
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