...fwiw I would do this
use v6;
class Point {
has $.x is rw = 0;
has $.y is rw = 0;
method gist { "[$.x, $.y]" }
method set(:$x, :$y) {
$.x = $x with $x;
$.y = $y with $y;
}
}
class Pixel is Point {
has Int $.x is rw = 0;
has Int $.y is rw = 0;
has $.color = '#000000';
}
my $point = Pixel.new();
say $point.x; # 0
say $point; # [0, 0]
$point.x = 3; # Works now!
$point = Pixel.new( :x(3), :y(5) );
say $point; # [3,5]
$point.set( :x(10), :y(20) );
say $point; # [10, 20]
$point.set( :x(100) );
say $point; # [100, 20]
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