My immediate "itch" was to use a bitmap to implement seenmap in the fancy new contour_polylines; it annoyed me a bit that while I'd made that be a byte (i.e. 8-bit) ndarray, I was only using 2 of the bits in each of those. It's not a vast amount of memory being wasted, but that has an impact on cache usage.
In reply to Re^2: PDL bitfield type - wanted?
by etj
in thread PDL bitfield type - wanted?
by etj
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