First of all "refreshing a module" makes as much sense as "refreshing a family", it's not simply done by remarrying another partner.

You're the one who has to deal with the resulting patchwork. ( Unless you took care to have a very limited relation without kids and common property. Or unless you think you can still show up with a spare key and sleep in the old bed and you don't care about the mess ... Etc... etc ...)

I discussed it with my local group and everybody had another understanding what refreshing a module is supposed to engulf. I begged you to clarify what you want, alas you didn't.

Secondly there is a reason why implementation details remain undocumented features:

> Since the suppliers of the software usually consider the software documentation to constitute a contract for the behavior of the software, undocumented features are generally left unsupported and may be removed or changed at will and without notice to the users

Thirdly I already pointed you to documentation and listed the keywords. Most is found in perlsub and perlmod and my code was based on it.

Now if you just copy code you don't understand from modules meant for different ends and using undocumented features , ...

... Well then you shouldn't complain! :)

Deleting the stash is like burning down the marriage registry. It's still bigamy if you marry again.

Simply copying expert code doesn't make you smarter. Especially if the original authors had other goals in mind and your goals are fuzzy.

Happy reading of the docs. :)

Cheers Rolf
(addicted to the Perl Programming Language :)
see Wikisyntax for the Monastery


In reply to Re^3: Refresh a Module by LanX
in thread Refresh a Module by Timka

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