I'm a newbie to Perl and I'm trying to make a simple game using the SDL library. My issue is that I'm unable to figure out how to dynamically create multiple objects that have the same sprite. This is similar to how I created my sprites
my $enemy_sprite = SDLx::Sprite->new ( width => $20, height => $20 ); $enemy_sprite->load('example.png');
And this is how I was attempting to instantiate it
my $enem = { sprite => $enemy_sprite, v_y => 5, v_x => 5, };
This seems to work well for creating one object. However, I need to find a decent approach to make more(upto 10). Perl Monks, can you help me?

In reply to Perl SDL instantiation with Sprites by iraid3r

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