Update: See this post for a faster version. A MCE + Inline::C demonstration is also included.

Parallelism is possible with just one line of code for the next demonstration. As in the previous examples, am using the sequence generator with chunk_size set to 1. Thus, $_ is the next sequence number when specifying chunk_size => 1.

mce_flow_s sub { draw_line($_) }, 0, $h - 1;

Folks will be pleased to know that this will work for non-threads in the upcoming MCE 1.7 release with MCE::Shared. One simply replaces ( use threads; use threads::shared ) with ( use MCE::Shared ) and ( my @picture : shared; ) with ( my @picture : Shared; ). That's all.

The code outputs the image in pbm format.

# synopsis: perl mandelbrot.pl 1024 > image.pbm # # https://github.com/nbraud/benchmarksgame/blob/master/bench/ # mandelbrot/mandelbrot.perl # # The Computer Language Benchmarks Game # http://benchmarksgame.alioth.debian.org/ # # contributed by Mykola Zubach # shorten by Mario Roy from using MCE use strict; use threads; use threads::shared; use MCE::Flow chunk_size => 1, max_workers => 'auto'; use constant MAXITER => 50; use constant LIMIT => 4.0; use constant XMIN => -1.5; use constant YMIN => -1; use constant WHITE => "\0"; use constant BLACK => "\001"; my ($w, $h, $invN); my @picture : shared; sub draw_line($) { my $y = shift; my $line; my $Ci = $y * $invN + YMIN; X: for my $x (0 .. $w - 1) { my ($Zr, $Zi, $Tr, $Ti); my $Cr = $x * $invN + XMIN; for (1 .. MAXITER) { $Zi = $Zi * 2 * $Zr + $Ci; $Zr = $Tr - $Ti + $Cr; $Ti = $Zi * $Zi; $Tr = $Zr * $Zr; if ($Tr + $Ti > LIMIT) { $line .= WHITE; next X; } } $line .= BLACK; } $picture[$y] = pack 'B*', $line; } ## MAIN() $w = $h = shift || 200; $invN = 2 / $w; mce_flow_s sub { draw_line($_) }, 0, $h - 1; binmode STDOUT; print "P4\n$w $h\n"; # PBM image header print @picture;

In reply to Re^3: Threads From Hell #3: Missing Some Basic Prerequisites by marioroy
in thread Threads From Hell #3: Missing Some Basic Prerequisites [Solved] by karlgoethebier

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.