Use the value at the hash collision to get the offset for the next hash key.

Problem. The value giving the trouble is 0; so the value at the hash collision can be 0; and 0 + 0 == 0 :)

Of course, it won't always be zero. Any multiple of the Prime size will mod to a hash of 0; but is still means that if a true 0 value arises, the thing disappears up it you know where.

Having spent the last 3 days running some long-running, large scale simulations; I'm satisfied that the benefits of the declustering affect of the i+1 = ( i + prime ) % prime scheme are real, and outweigh the need to have an if( !i ) { //take a different path conditional test in the inner loop.

I'm still trying a couple of things for that other path; but adding prime/2 seems as good as any other thing I've thought of.


With the rise and rise of 'Social' network sites: 'Computers are making people easier to use everyday'
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In reply to Re^2: RFC: Is there a solution to the flaw in my hash mechanism? (And are there any others?) by BrowserUk
in thread RFC: Is there a solution to the flaw in my hash mechanism? (And are there any others?) by BrowserUk

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