The algorithm is brilliant, fast and explained in: visibone inpoly
Thank you for that. It is both a very interesting read; and highly entertaining. (You/the author (?) had me at: "The prime prerogative in this article is algorithmic simplicity.". My credo!)
Of course, all I need now is an efficient algorithm for converting ellipses to an minimal optimum number of straight lines. But hey, maybe that already exists out there too :)
And thankyou for giving my brain a whole new vista to explore.
In reply to Re: pixel in ellipsis:
by BrowserUk
in thread Graphics math.
by BrowserUk
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