So if the C++ compiler gave you two arrays, one holding all the params as a list of void*'s, and the second holding typeid objects, the code can't do anything with the typeid other than compare for equality, and you can't do anything with the void* until it's cast back to the proper type. Now if you add the ability to cast to a typeid value instead of a literal type name, it might be useful.
In reply to Re: C# reinvents @_
by John M. Dlugosz
in thread C# reinvents @_
by stefp
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