so the only way to efficiently load into a Tk::Photo object it is giving to it a filename to read ?
What I can do if i want to manipulate the image before displaying it? I've used in the original program GD and Image::Resize to handle rotation, for example, but this implies that i'll later pass the photo's data as MIME::Base64 encoded string into the -data => part of the Tk::Photo configure.
Thanks for your help
L*
In reply to Re^3: Tk photo display: memory never released
by Discipulus
in thread Tk photo display: memory never released
by Discipulus
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