Hello, Monks!
I need your help i have this Perl SDL app that will move the sprite image if you press your right arrow key but the image is duplicating inside the box ... see my code:
#!/usr/bin/perl
use strict;
use warnings;
use Carp;
use SDL;
use SDLx::App;
use SDL::Event;
use SDL::Events;
use SDL::Image;
use SDL::Audio;
use SDL::Mixer;
use SDLx::Sprite;
use SDLx::Sprite::Animated;
use SDL::Mixer::Samples;
use SDL::Mixer::Channels;
use SDL::Mixer::Music;
my $app=SDLx::App->new(
w=>500,
h=>500,
title=>'Moving Sprite'
);
my $quit=0;
my $laser=20;
my $laser_y=25;
my $fire=0;
my $e_x=100;
my $e_y=50;
#positions
my $pos_y=15;
my $pos_x=5;
my $ex=SDL::Rect->new($e_x,$e_y,20,20);
my $dt=15;
my $rect=SDL::Rect->new(0,0,50,50);
my $sprite = SDLx::Sprite::Animated->new(width=>100,height=>120);
$sprite->load("man.png");
#$sprite->ticks_per_frame(1);
sub get_events{
my $event=SDL::Event->new();
#$event->set_key_repeat(10,10);
SDL::Events::pump_events();
while(SDL::Events::poll_event($event)){
$quit=1 if $event->type==SDL_QUIT;
if($event->type==SDL_KEYDOWN){
if($event->key_sym==SDLK_RIGHT){
print "RIGHT!\n";
$sprite->next;
last;
}elsif($event->key_sym==SDLK_SPACE){
$sprite->stop;
$sprite->reset;
}
}
}
}
sub render{
$sprite->draw($app);
$app->update();
SDL::Video::update_rects($app,$sprite->rect);
}
while(!$quit){
get_events();
render();
}
Here is the
man.png file. Thanks
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