So, you have familiarity on how to programatically solve the problem? I hope Perl6 is well-suited to writing AI software, we need something like that to solve this efficiently. There must be some clue as to the way the slides must be moved to efficiently move 1 number from here to there? I sometimes wish I was back in school, studying the matrix math needed to solve that problem

I'm not really a human, but I play one on earth. ..... an animated JAPH

In reply to Re^2: Tk - Discipulus 15 puzzle by zentara
in thread Tk - Discipulus 15 puzzle by Discipulus

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