Thanks a boatload, haukex!

After I wrote my question here, I continued doing research. I was comparing endianness with the year long work I've been doing with hardware registers, so I could not quite grasp things until it did click (then you re-affirmed) that endianness (mostly) refers to byte storage, not (typically) bit storage.

By the time I wrote my post here, I thought I had it, but just wanted clarification. You covered it perfectly, even down to sometimes bits, and how some 32 or 64 bit ints may even have the middle bytes reversed. I think I'll leave that for another day until I run into it, if ever. :)

I also agree with your shift first then perform and/or-ing. I ran into that while playing around during this whole lesson. Not only can it catch edge case problems, I feel it's quicker to digest/comprehend when glancing through code. Thanks for that tidbit too.

The endianness issue cropped up because I was getting weird (read: backwards) results when trying to read two bytes as a single 16-bit int from an Arduino over I2C. This case is present in this post that I made, within the Arduino sketch portion of it, within the __read_analog() function.

Thanks again,

-stevieb


In reply to Re^2: Understanding endianness of a number by stevieb
in thread Understanding endianness of a number by stevieb

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.