Ok! Thanks for your help, guys!
I
think I got it.
I changed the line in ColorScheme.pm to:
our @COLORMAGENTA = (0.82745,0.21176,0.50980);
@SELECTED_COLOR = @COLORMAGENTA;
and "fetched" this data in 3DScene.pm like this:
my $SELECTED_COLOR;
$SELECTED_COLOR =\@SELECTED_COLOR;
And then I was able to retrieve my colors like that:
glColor4f( $SELECTED_COLOR->[0],$SELECTED_COLOR->[1],$SELECTED_COLOR->[2] , $volume->color->[3]);
It works but I'm not sure if this is the correct way?!
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