Empty array elements do take up space. Empty hash elements don't take up any space, so that might be a better idea space wise than an array.
A better way to approach it might be to have be-able locations (for lack of a better term :) be containers which can return a list of their contents upon request.
In reply to Re: RPG Engine Location Tracking (Large Three Dimentional Array?)
by Fletch
in thread RPG Engine Location Tracking (Large Three Dimentional Array?)
by Flame
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