I don't see a reason why it shouldn't be implemented or result from a genetic algorithm.
For instance was AlphaGo trained by playing countless games against other instances of itself and for efficiency they included a "fairness threshold", to stop continuing obviously decided games.
Alternatively a reflection layer in a more sophisticated product could identify such needless games (lack of input, lack of novelty), and a human observer might call this concept "boring".
Since animals can get bored too, it's problematic to connect this to consciousness.
I'm skeptical about this anthropocentric need to define intelligence by human concepts, which are a result of our evolution.
But "boredom" might be just an universal need to select good training input for a neuronal network.
Cheers Rolf
(addicted to the Perl Programming Language :)
Wikisyntax for the Monastery
In reply to Re^5: How will Artificial Intelligence change the way we code?
by LanX
in thread How will Artificial Intelligence change the way we code?
by LanX
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