Thanks for posting the code, but there is nothing by way of diagnostic information on the actual problem.
Could you quantify "A lot of data" ?
The only suspicious thing I see in the code is :
$client_socket = $socket->accept();
# Push new client connection to it's own thread
push (@clients, threads->create(\&clientHandler, $client_socke
+t));
Where you use a global (to the while loop) for
$client_socket.
I would rather see that as:
my $client_socket = $socket->accept();
and delete the global declaration.
My thinking (Probably pretty low probability, unless a lot of clients attempt simultaneous connect) is that this may prevent a potential race condition where the content of $client_socket changes before the invoked thread has had a chance to copy it.
Memory fault -- brain fried
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