I think moving to requireing the module tree in the thread subs is probably compounding the problems.

Imagine one thread gets a timeslice, gets part way through loading the module tree and then gets interrupted and another thread starts its attempt to load those same modules. If one of them has global state that is only used during loading, that interruption may leave it in an undefined state and the second thread inherits that state at the C level.

If you really want to go that route, you should consider wrapping the require in a critical section to ensure that no two threads can be attempting to load the module tree concurrently.


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In reply to Re^3: Why isn't this code thread-safe? (MCE!) by BrowserUk
in thread Why isn't this code thread-safe? (Is "require" thread-safe??) by vr

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