The point he was trying to make is that the Win32::GUI module is NOT THREADSAFE. This is true of many modules that use global variables, which is usually true with GUI toolkits. There are ways around it, usually by creating your threads first, before invoking Win32::GUI. This has been discussed so many times that I will leave it up to you to search for solutions. Since Tk is the most widely used GUI toolkit with Perl, searching Google for "perl Tk thread safety" will yield all the discussions and solutions. Usually the solutions involve creating your threads first, before any GUI statements ( because threads are copies of the originating script), and not putting any GUI code in the threads. The idea is to keep any GUI variables out of the threads. A proper design keeps your GUI code confined to the original thread to handle the display, and a means of communicating information between the spawned threads and the display thread, usually thru a timer to update, or some sort of fileevent.

I'm not really a human, but I play one on earth. ..... an animated JAPH

In reply to Re^3: Win32::GUI and threads issue by zentara
in thread Win32::GUI and threads issue by Garden Dwarf

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.