Here's a cute game I cooked up based on kevin Linsey's SVG-based asteroids game *roids.
The script lives here
The source for the script is here
There's no sound, it's 100% XML, and it's written in perl. Hopefully soon, I'm going to figure out how to have head-to-head games via a perl daemon on the backend.
Note that I did not write _any_ of the game dynamics. I can only take credit for the dynamic generation of the SVG
I realize that the current implementation is fairly weak perl-wise, but it is the best use of SVG.pm that I've come up with so far. Next step, cgi-generated javascripts for constantly changing parameters.
Have fun with it. Feel free to criticize.
Cooperative-mode 2-player game.
P1: left,right,down,up arrows for motion and space bar for shooting and key "m" for "stop".
p2:
keys a,s,w,d for motion. f for fire, q for stop.
Rules are simple: 3 lives each, both players lose if either players loses all 3 lives.
I've put a gallery here with more perl-driven SVG content
Ronan
SVG.pm author
SVG and perl evangelist
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