I wrote up a bunch of code that implements drop down 
menus with shadows + dialog windows and other 
GUI stuff for PASCAL (DOS mode) using a bit
of Assembly code for core display functionality.
The GUI may also be initialized from special
configuration files (say, something similar
to Visual C++ Project resource files) describing
various menu features/layout/content.

All this is OOP so implementing in one's code 
should be a rather trivial task.

I'm not sure how that could be ported to anything
actually...  except if I modified (slightly)
those Pascal libraries so that they could be
used from within a C/C++ code.  This, than, could
be somehow incorporated with Perl to get the
desired result.

catch me in the monastery if you
wish to talk more about this.
My monk id is c0d34w4y.

In reply to Re: User Interface with menus/fill in the blanks by c0d34w4y
in thread User Interface with menus/fill in the blanks by theatrus

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