I wrote up a bunch of code that implements drop down menus with shadows + dialog windows and other GUI stuff for PASCAL (DOS mode) using a bit of Assembly code for core display functionality. The GUI may also be initialized from special configuration files (say, something similar to Visual C++ Project resource files) describing various menu features/layout/content. All this is OOP so implementing in one's code should be a rather trivial task. I'm not sure how that could be ported to anything actually... except if I modified (slightly) those Pascal libraries so that they could be used from within a C/C++ code. This, than, could be somehow incorporated with Perl to get the desired result. catch me in the monastery if you wish to talk more about this. My monk id is c0d34w4y.
In reply to Re: User Interface with menus/fill in the blanks
by c0d34w4y
in thread User Interface with menus/fill in the blanks
by theatrus
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