#!/usr/bin/perl #i############################################# # Dave K 1/17/02 # # # # Use this script to randomize a HL map cycle # ############################################### # # This should be the path to your halflife maps directory $mapsdir = "/Path/to/HL/maps/directory/"; # # let's assign our master map list # $master = "/Path/to/place/master/file/"; # # Cycle should be the map list configured for HL, default is mapcycle.txt # $cycle = "/Path/to/mapcycle.txt"; # # we'll need to remove the previously randomized mapcycle and master file # unlink $cycle; unlink $master; # # we need a routine to randomize the values in an array # sub shuffle { my $array = lines; my $i = scalar (@$array); my $j; foreach $item (@$array) { --$i; $j = int rand ($i+1); next if $i == $j; @$array [$i,$j] = @$array[$j,$i]; } return @$array; } # # read the maps dir using the readdir function and create an array # opendir(MAPSDIR, $mapsdir) || die "Can not open file: $1\n"; @maps = readdir(MAPSDIR); closedir(MAPSDIR); foreach $bsp (@maps) { unless ( ($bsp eq ".") || ($bsp eq "..") ) { open (MASTERLIST, ">>$master"); print MASTERLIST "$bsp\n"; close (MASTERLIST); } } # # we've created our master list, next we'll prepare it for randomizing # open MASTERLIST, $master || die "Could not open file: $1\n"; while (<MASTERLIST>) { # # go ahead and push the values in our master file into an array # push (@lines, $_); } # # declare our shuffle array # @reordered = shuffle(@lines); foreach (@reordered) { # # Let's print these reordered values to our map cycle file # open (MAPCYCLE, ">>$cycle"); print MAPCYCLE $_; close (MAPCYCLE); }
In reply to Half Life map randomizer by semio
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