This algorithm generates a sum of triangle numbers, but not necessarily a sum of _three_ triangle numbersEGAD! you're right. i've fixed it to generate a list of three or less (i think.) if you want precisely three, i'll have to do a little more thinking.
Update: unless of course zero is valid. i can't see how it's not, because 1 must be 1, 0, 0. so i'll update my code (once more) to reflect that.
~Particle ;Þ
In reply to Re^3: Triangle Numbers
by particle
in thread Triangle Numbers
by YuckFoo
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