I'm considering implementing a multicasting chat server in Perl, as outlined in the book "Network Programming with Perl" by Lincoln D. Stein
However (assuming it's a success) I'm expecting around 1000 simultaneous users.
Given this bandwidth, I doubt Perl is suitable? The Perl application would have to run as a dameon/service and therefore faster? In any case, the server would have to be considerably beefy. Any ideas on how much (ball-park) bandwdth a 1000 user chat would generate?
I'm considering using Stein's book as a learning tool and then rewriting the code in C/C++. Or maybe wrap Perl around a C/C++ binary for the speed-critical parts... but then why use Perl at all?
A long road a head, me thinks ...
Any links or suggestions would be greatly appreciated :o)
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