To have it the way I wanted it, it still takes one extra module between these two, where the callbacks and such is set up (for reasons mentioned above). But yes, I understood that a subclass would work too, I was just fiddling around to get it working and see what could be done. Moreover, I never got DESTROY to work in my version (thus the END blocks), maybe it is time to revisit that.

What I want is to have little to none impact on my existing programs, codewise, not even a callback copied into them (not to mention the potential maintenance nightmare). :)

Anyhow, now I think which approach should be taken, depends on if one foresee any added functionality in the future that could benefit from the extra functionality in Tie::Handle::Scalar, or not. Can't come up with anything at the moment, but there is probably something.

Thanks for the example... I have some more zzz to catch, but I'll look more closely later. :)


You have moved into a dark place.
It is pitch black. You are likely to be eaten by a grue.

In reply to Re(4): STDOUT::Capture - manipulate STDOUT by Dog and Pony
in thread STDOUT::Capture - manipulate STDOUT by Dog and Pony

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