Let's fix the base problem, so you don't have to even think about
eval at all.
use strict;
my @gameboard = (
[ 1, 2, 3, 4, 5 ],
[ 2, 3, 4, 5, 1 ],
[ 3, 4, 5, 1, 2 ],
[ 4, 5, 1, 2, 3 ],
[ 5, 1, 2, 3, 4 ],
);
for my $i (1 .. 4) {
for my $j ($i + 1 .. 5) {
if ($gameboard[$i][0] == $gameboard[$j][0]) {
print "Matched $i,0 and $j,0\n";
}
}
}
These are called array references. It's the way Perl (from 5.000 onwards) does multi-level data structures. Read up on them - they'll make your life very easy.
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