Let's fix the base problem, so you don't have to even think about eval at all.
use strict; my @gameboard = ( [ 1, 2, 3, 4, 5 ], [ 2, 3, 4, 5, 1 ], [ 3, 4, 5, 1, 2 ], [ 4, 5, 1, 2, 3 ], [ 5, 1, 2, 3, 4 ], ); for my $i (1 .. 4) { for my $j ($i + 1 .. 5) { if ($gameboard[$i][0] == $gameboard[$j][0]) { print "Matched $i,0 and $j,0\n"; } } }

These are called array references. It's the way Perl (from 5.000 onwards) does multi-level data structures. Read up on them - they'll make your life very easy.

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In reply to Re: Using eval to build array structure by dragonchild
in thread Using eval to build array structure by Popcorn Dave

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