Do not afraid to shoot your leg? You're brave man!
I did "glueing" that way: (nothing unusual, I just read perlembed and related documentation)
- #include <EXTERN.h>, #include <perl.h> somewhere at the very top of C program. #include "xsub.h" somewhere near the end, and after that all "glue" functions are placed. All those header files are in perl/lib/CORE/* directory.
- Write "glue" functions like following example:
XS(TStringsTIEARRAY) {
dXSARGS;
SV *ssv=ST(0); // "G::TStrings"
void* tmp[4];
memset(tmp,0,sizeof(tmp));
tmp[2] = 0;
((TStrings*)(tmp[0])) = TyingStrings;
((TComponent*)(tmp[1])) = TyingComp;
((int)(tmp[2])) = TyingOpt;
SV *tsv;
tsv = newSVpv((char*)&tmp[0],16);
STRLEN len;
char *ptr = SvPV(ssv,len);
HV *stash = gv_stashpvn(ptr,len, TRUE);
SV *rsv = newRV_inc(tsv);
sv_bless(rsv,stash);
ST(0) = rsv;
XSRETURN(1);
}
Note usage of XS macro, "real" name of function will be more complicated after expansion of that macro.
- initialize your perl instance(s) as perlembed.pod says you to.
- After initializing it/them, in order to make those functions visible to perl, do something like:
newXS("G::TStrings::TIEARRAY", TStringsTIEARRAY, "BCB+Perl interna
+l");
- you may want to also run following:
newXS("DynaLoader::boot_DynaLoader", boot_DynaLoader, "blablabla")
+;
to enable dynamic loading of modules.
And remember, I do not en
Courage you to do that :)
Courage, the Cowardly Dog
things, I do for love to perl...
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