I'm a CS major still working on an undergrad degree with a minor in music, so this is very intriguing. However, I'm not much up to speed on the science of computer music (Fourier transforms, additive synthesis, etc.). Are there any links you've found useful that could point me (and other curious monks) towards resources in this topic? Also, I'm curious...is additive synthesis the method that was used up till the mid 90's (when ROM's had enough memory to contain samples) by the game industry to recreate voices and such?