OTOH, there might be a 'save' function to save the game, but since you forgot to put 'save' in your hash (or worse, you made a typo), the user can't save.

More likely though is that all the subs dealing with user commands are stored in a different module. And you can do something like:

while (<>) { my ($verb, @args) = split; no strict 'refs'; if (defined &{"Verbs::$verb"}) {"Verb::$verb" -> (@args)} else {print "No verb '$verb' implemented.\n"} }

Why one would even want to bother with a hash in between is beyond me.

Abigail


In reply to Re: Naming Subs by Abigail-II
in thread Naming Subs by eoin

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