Thanks for the replies!

Yeah sorry I should have gone into more detail :P I'm making a MUD, and the DB will contain all of the information about players, rooms, mobs, text, helps, objects....So I'll be using it a lot. Especially since for example during fighting hp can change by the second for multiple users. Just thought it would be a good idea to take the most efficient approach I could.

On a completely unrelated topic, does anyone know how to make it not echo the password characters. All I can find out about is how to do it locally. Does the user's telnet client recognise a password line, or is there some special signal I need to send them or what?

Thanks again,
--
A frustrated llama.


In reply to Re: DBI Efficiency by Anonymous Monk
in thread DBI Efficiency by Anonymous Monk

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