In addition to tye's great advice, I will also suggest that you check out Inline::C, which makes writing XS code almost transparent. You can just embed C code right in your perl code, and not need to worry about a lot of the niggling details of XS.

I posted a snippet (Pattern for Inline-C-based crunching) to show samples of doing this sort of thing for one-dimensional arrays returning single scalar values. Tye's example is a great way to extend this to get more complex data in and out.

++tye.

--JAS

In reply to Re: Re: perlxs and gcc error (use more Perl) by jsegal
in thread perlxs and gcc error by Anonymous Monk

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