Your example will not run as given because it destroys the @unitCubeAnti within the direction subroutine. I suggest copying the input list to a local variable first:
sub direction{
local $_;
my (@poly) = @_;
push @poly, $poly[0];
$_ += $a->[0] * $b->[1]
- $a->[1] * $b->[0]
while ($a,$b)=(shift @poly,$poly[0]), @poly;
print "result is $_\n";
$_ < 0;
}
my @unitCubeAnti = ([0,1],[1,1],[0,0],[1,0]);
print direction(@unitCubeAnti) ? 'Anticlockwise' : 'Clockwise';
print "\n";
my @unitCubeClock = reverse @unitCubeAnti;
print direction(@unitCubeClock) ? 'Anticlockwise' : 'Clockwise';
print "\n";
I tested a self-crossing unit "cube" in the input instead of a straight one, and got the result "0". This refutes my idea that self-crossing polygons will work with this algorithm.
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