UDP does not work in a “client/server” manner, it works in a peer-to-peer manner, this piece of demo might help you to understand this:

test1.pl: use IO::Socket::INET; my $out = new IO::Socket::INET(Proto => "udp", PeerAddr => "localhost" +, PeerPort => 3000, Timeout => 10) || die "failed"; my $in = new IO::Socket::INET(Proto => "udp", LocalAddr => "localhost" +, LocalPort => 3001, Timeout => 10) || die "failed"; print $out "1\n"; while (1) { my $msg = <$in>; chomp $msg; print "got $msg\n"; print $out $msg + 1, "\n"; } test2.pl: use IO::Socket::INET; my $in = new IO::Socket::INET(Proto => "udp", LocalAddr => "localhost" +, LocalPort => 3000, Timeout => 10) || die "failed"; my $out = new IO::Socket::INET(Proto => "udp", PeerAddr => "localhost" +, PeerPort => 3001, Timeout => 10) || die "failed"; while (1) { my $msg = <$in>; chomp $msg; print "got $msg\n"; print $out $msg + 1, "\n"; sleep 1; }


Or use one socket for both in and out, and do it in this way:

test1.pl: use IO::Socket::INET; my $socket = new IO::Socket::INET(Proto => "udp", LocalAddr => "localhost", LocalPort => 3000, PeerAddr => "localhost", PeerPort => 3001, Timeout => 10) || die "failed"; while (1) { my $msg = <$socket>; chomp $msg; print "got $msg\n"; print $socket $msg + 1, "\n"; } test2.pl: use IO::Socket::INET; my $socket = new IO::Socket::INET(Proto => "udp", LocalAddr => "localhost", LocalPort => 3001, PeerAddr => "localhost", PeerPort => 3000, Timeout => 10) || die "failed"; print $socket "1\n"; while (1) { my $msg = <$socket>; chomp $msg; print "got $msg\n"; print $socket $msg + 1, "\n"; }

In reply to Re: UDP bidirectional client by pg
in thread UDP bidirectional client by sbrandt

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