Thanks. I think the problem is getting enough people to test it all at once. Nothing can happen until 8 nodes are connected, so probably people come along and try it, then give up when they get bored. The problem is that then the system is still expecting to be able to talk to them.

So you might want to start a couple of nodes on different ports, or indeed different PCs. You can always set up your whole system on one pc via the loopback but that provides a serious bottleneck.

Server still waiting.

andramoiennepemousapolutropon


In reply to Re: Re: Re: WebLife: peer-to-peer Game of Life by dash2
in thread WebLife: peer-to-peer Game of Life by dash2

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