The Perl 5 object system is among the most flexible in the programming world.
Maybe if you compare it to C++ and Java. Sure, it's Turing-complete, so theoretically anything could be implemented in it. But I prefer to keep my sanity. The Perl6 object model will have a number of substantial improvements, and I'll be looking forward to that. Yes, I know it will be a while yet, but as the Apocalypsen roll in, more and more of the design (at least) will be clear. It may even be possible to start before Perl6 is released as such.
for(unpack("C*",'GGGG?GGGG?O__\?WccW?{GCw?Wcc{?Wcc~?Wcc{?~cc' .'W?')){$j=$_-63;++$a;for$p(0..7){$h[$p][$a]=$j%2;$j/=2}}for$ p(0..7){for$a(1..45){$_=($h[$p-1][$a])?'#':' ';print}print$/}
In reply to Re: Implementing (elisp-like) buffers in Perl 6: how to do buffer-localisation of arbitrary package variables?
by jonadab
in thread Implementing (elisp-like) buffers in Perl 6: how to do buffer-localisation of arbitrary package variables?
by jonadab
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