Maybe if you compare it to C++ and Java.

Or Ada. Or Python. Or Ruby. Should I list all the languages I know? Would that make Perl's OO support any more or less flexible?

You didn't answer my question. What precisely is missing from Perl 5's object system that is keeping you from implementing buffers now?

Don't get me wrong, I'm looking forward to Perl 6 too. But most of what I've seen looks like syntactic sugar. Are there really applications that can be written in Perl 6 that simply cannot be written in Perl 5? I won't believe it until you produce concrete evidence.

-sam


In reply to Re: Re: Implementing (elisp-like) buffers in Perl 6: how to do buffer-localisation of arbitrary package variables? by samtregar
in thread Implementing (elisp-like) buffers in Perl 6: how to do buffer-localisation of arbitrary package variables? by jonadab

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