I don't understand your argument. Are you for or against "layering" and abstracting? The way I read Paul G.'s article, he is for layering. (See the paragraph beginning "Another way to burn up cycles is to have many layers of software between the application and the hardware..." and the subsequent four paragraphs.) In my experience, it has proven to be a useful technique.

Now, if you are arguing that layering, done badly, is a problem, then I agree (also through experience) whole-heartedly.

...every application I have ever worked on is a glorified munger...


In reply to Re: Re: Perl's Longevity by t'mo
in thread Perl's Longevity by lacertus

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