Just so you know, CARDS.DLL has little more than the card images. It's also not a "redistributable" file, so if you want to give other people your game, only those people who already have CARDS.DLL can play it.
If you're looking for card images and card libraries, there are definitely many such things out there. Some are even under user-oriented licenses like the GPL or the Artistic license. They may be easier to incorporate than CARDS.DLL, and run on more platforms, to boot.
While you're ruminating on these topics, here's a tip: develop the logic of the game(s) separate from any presentation. Model the tableau, the deck, the hand, the player and the game as separate objects each with their own general purpose logic. Make a quick text-only interface to manipulate these objects ("2H 3H 4H 5H 6H" is a straight flush). Then you can swap out the text-only for the graphical interface when you know what route you want to take.
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[ e d @ h a l l e y . c c ]
In reply to Re: Re: Re: Using .DLL files
by halley
in thread Using .DLL files
by Petras
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