More specificly, it takes an obscenely long time.
That's the price you pay to compute your own high quality psuedo-random numbers...
BUGS
The random numbers take a long time (in computer terms) to generate, so are only really useful for seeding pseudo random sequence generators.
...it would be interesting to see some statistical comparison of using Math::TrulyRandom vs Math::RandomOrg to see if Math::TrulyRandom was worth using (on machines that have net access)
In reply to Re: Re: Re: PRNG: Modules/Testing
by hossman
in thread PRNG: Modules/Testing
by OverlordQ
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