The POE site does seem a little complex. Here is an example of a script that calls one function once, then that function starts a loop of calls to a second function.
use strict; use POE; use POE::Session; POE::Session->create( inline_states => { _start => \&start, #_start + is automagicaly the first event continue => \&looping #user defin +ed event we will call later } ); $poe_kernel->run(); sub start { my ($kernel, $heap, $session) = @_[KERNEL, HEAP, SESSION]; print "Starting in 5!\n"; $kernel->delay( continue => 5 ); # call the continue event in fi +ve seconds } sub looping { my ($kernel, $heap, $session) = @_[KERNEL, HEAP, SESSION]; $heap->{counter}++; #the heap is just a hash we can put goodi +es in. print "$heap->{counter} iteration!\n"; if ($heap->{counter} < 10) { $kernel->delay( continue => 1 ); #start state continue in 1 +seconds } }
Now that might look confusing but try it out. Its actualy very nice, and fun. Beats the crap out of making a loop and having counter variables to see if its time to run it or not.
Now here is the same code, but i cut and pasted parts and changed the intervals. This is why poe is pretty!
use strict; use POE; use POE::Session; POE::Session->create( inline_states => { _start => \&start, #_start + is automagicaly the first event continue => \&looping #user defin +ed event we will call later } ); POE::Session->create( inline_states => { _start => \&start2, #_star +t is automagicaly the first event continue => \&looping2 #user defi +ned event we will call later } ); $poe_kernel->run(); sub start { my ($kernel, $heap, $session) = @_[KERNEL, HEAP, SESSION]; print "Starting A in 5! (Loops every .5 seconds) \n"; $kernel->delay( continue => 5 ); # call the continue event in fi +ve seconds } sub looping { my ($kernel, $heap, $session) = @_[KERNEL, HEAP, SESSION]; $heap->{counter}++; #the heap is just a hash we can put goodi +es in. print "A: $heap->{counter} iteration! \n"; if ($heap->{counter} < 100) { $kernel->delay( continue => .5 ); #start state continue in 1 + seconds } } sub start2 { my ($kernel, $heap, $session) = @_[KERNEL, HEAP, SESSION]; print "Starting B in 7 (Loops every 2 seconds)!\n"; $kernel->delay( continue => 7 ); # call the continue event in fi +ve seconds } sub looping2 { my ($kernel, $heap, $session) = @_[KERNEL, HEAP, SESSION]; $heap->{counter}++; #the heap is just a hash we can put goodi +es in. print "B: Iteration number $heap->{counter}!\n"; if ($heap->{counter} < 100) { $kernel->delay( continue => 2 ); #start state continue in 1 +seconds } }
Tested and pre-approved. :-)
___________In reply to Re: Re: Re: Re: Re: Net::AIM with another script?
by eric256
in thread Net::AIM with another script?
by hoopsbwc34
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