I am writing a game server using POE::Component::Server::TCP and I have run into an issue with telnet modes. I do not want telnet to wait for the trailing
before it sends its data to the server. To fix this, I can force telnet into character mode but this is inconvenient.
I am looking for a way to make the server I am writing ask the telnet client politely to switch into character mode (or some similar fix). Is there a module or some sample server code that will instruct telnet clients to change their settings?