I would recommend avoiding fork() in this context it's (IMHO) ugly. The better way to do it would be using IO::Select and asynchronous IO.

In this way you get a program that's pretty straightforward For example:

Edit: Minor rejig to do a blocking accept() if there's no open sockets.
#!/bin/perl use strict; use warnings; use IO::Select; use IO::Socket; #initialise our socket my $listener = IO::Socket::INET -> new( LocalPort => 5001, Proto => "tcp", Reuse => 1, Listen => 20, Blocking => 0, ); $listener -> autoflush(1); #create our 'select' groups my $listen_select = new IO::Select( $listener ); my $sockets = new IO::Select ( ); #A timeout of 0 can be workable, but is inefficient unless #you have _lots_ of IO my $timeout = 1; #seconds; while () { if ( $sockets -> count ) { #check for an incoming socket. Could probably merge #the two can_read statements. if ( $listen_select -> can_read($timeout) ) { my $client; my $raddr = accept($client, $listener); $sockets -> add ( $client ); $client -> autoflush(1); $timeout = 0; print "Connection accepted from ", print unpack ( "C*", $raddr ) +, "\n"; } my @ready = $sockets -> can_read($timeout); #if any socket has pending data, read it and act on it. foreach my $handle ( @ready ) { my $read_tmp = <$handle>; if ( !defined ( $read_tmp ) ) { print "Filehandle closed.\n"; $sockets -> remove ( $handle ); $handle -> close; } else { #do processing here. #imagine doing something good with read_tmp print "Got data: $read_tmp\n"; #and sending something cool to the client print $handle "Fwatoom\n"; } } } #if count else { #we have no handles in our thingy, so we sit idle waiting for #a connection. print "No pending data. Idling for connect()\n"; my $client; my $raddr = accept($client, $listener); $sockets -> add ( $client ); $client -> autoflush(1); $timeout = 0; print "Connection accepted from ", print unpack ( "C*", $raddr ), +"\n"; } }

In reply to Re: IO:Socket question... sort of :) by Preceptor
in thread IO:Socket question... sort of :) by marcs

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