Speaking of documentation, that's the other hot item on my to-do list. How would you document 26 classes and how they all go together, given that all of the leaf classes have multiple inheritance. (This is because Board-specific functionality is stored in Games::Board and Othello-specific functionality is in Games::Othello, so Games::Board::Othello inherits from Games::Board and Games::Othello.)

Part of my issue seems to be that the design grew organic, so attempting to organize it looks like a huge problem, in my mind. I'm running into the "too big for my head" block.

------
We are the carpenters and bricklayers of the Information Age.

The idea is a little like C++ templates, except not quite so brain-meltingly complicated. -- TheDamian, Exegesis 6

Please remember that I'm crufty and crochety. All opinions are purely mine and all code is untested, unless otherwise specified.


In reply to Re: Re: (OT) Help with test design by dragonchild
in thread (OT) Help with test design by dragonchild

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