I am trying to find a way to serialize large data-structure objects which makes them load more quickly than with Storable or Data::Dumper. I have a large perl data structure that does not change often. Here is what I tried:

First, I took Data::Dumper output and wrapped it in a subroutine.

sub make_byteObject { # Trivial example -- the real one was about 50,000 lines. my $byteobj = bless( { 'one' => 1 }, 'byteObject' ); }
Then I creadted bytecode for this routine using perlcc:

perlcc -B -o bytecode make_byteObject.pl

To use the object, I invoked the bytecode with "do" and called the subroutine:

do "bytecode"; my $obj = make_byteObject();
In the example I tried, the byte-coded version loaded a tiny bit faster than the Data::Dumper version, but not significantly. Any suggestions to improve on this idea?

In reply to Using bytecode for object serialization by tall_man

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