I'd start with an 1-dim array defined as @start_array = ('a' .. 'z'), and then shuffle it using Algorith::Numerical::Shuffle. Then you can break it into the 2-dim array.
----
I wanted to explore how Perl's closures can be manipulated, and ended up creating an object system by accident.
-- Schemer
:(){ :|:&};:
Note: All code is untested, unless otherwise stated
In reply to Re: Random distribution
by hardburn
in thread Random distribution
by Anonymous Monk
| For: | Use: | ||
| & | & | ||
| < | < | ||
| > | > | ||
| [ | [ | ||
| ] | ] |