This is a very simple GUI timer done in Tk, and demos how you can have a background process running, and at the same time, still have GUI components response to user action normally. In this case the background process is the tick, and user can click reset button to reset the timer back to 0. In your case, just put the is_playing() checking in the repeat sub.

use Tk; use strict; my $mw = MainWindow->new(title => "Timer"); my $elapsed_sec = 0; my $elapsed_sec_label = $mw->Label(-textvariable => \$elapsed_sec)->pa +ck(); $mw->Button(text => "reset", command => sub {$elapsed_sec = 0})->pack( +); $mw->repeat(1000 => sub {$elapsed_sec ++}); #this is repeated every se +cond, and you can put your is_playing here MainLoop;

In reply to Re: setting up non-gui callbacks in Perl/Tk by pg
in thread setting up non-gui callbacks in Perl/Tk by forrest

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.