The following snippet works fine if line 4 reads "
my $display = 1;". If 'display' is '0' (zero) instead, the script starts with no errors, but the Tk display does not appear.
I figure the most likely is that I am missing something glaringly obvious. If that is not the case, is there a special way to declare a numeric variable as '0', or am I just a hugely confused person who needs to read his Perl Basics a bit more?
What I particularly can't understand is that, when the display variable starts as '1', and you reset, display is then '0' with no problems.
Any help appreciated :-)
use Tk;
use strict;
my $init = 0;
my $display = 1;
my $mw = MainWindow->new;
$mw->geometry("300x100");
my $menubar = $mw->Frame()->pack(-side => 'left');
my $mainframe = $mw->Frame(-bg => 'darkblue', -container => 0);
$mainframe->pack(-fill => 'both', -side => 'top', -expand => 1);
$menubar->Button(-text => "Start", -command => \&start)->pack(-side =>
+ "left");
$menubar->Button(-text => "Stop", -command => \&stop)->pack(-side => "
+left");
$menubar->Button(-text => "Reset", -command => \&reset)->pack(-side =>
+ "left");
my $abc = $mainframe->Label(-textvariable => \$display);
$abc->pack;
$abc->repeat($display, \&update);
MainLoop;
sub start {
$init=1;
}
sub stop {
$init=0;
}
sub reset {
$init=0;
$display=0;
}
sub update {
if ($init==1){
$display++;
}
}
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