Which I think would mean that you could solve the problem of the prefect game.
<funny>All in O(1) time, and built on-the-fly!! This should be a pretty nice chunck of code...</funny>
"In few words, translating PerlMonks documentation and best articles to other languages is like building a bridge to join other Perl communities into PerlMonks family. This makes the family bigger, the knowledge greater, the parties better and the life easier." -- monsieur_champs
In reply to Re: Re: Re: "Rites of Passage" wheel reinventing
by monsieur_champs
in thread "Rites of Passage" wheel reinventing
by dws
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