Hmm, I think you may have pointed me there before (I was asking about RedHat OpenGL.pm compilation at the time)...I think I could find any examples on how to initialize the OpenGL context (no Hello OpenGL demos in the POD) and must have stopped.
Re: Parrot, etc, I doubt that's what I want for my "quick playing with graphics fun stuff", though I'd definitely like to see it. Where would I go about finding the SDL parrot code? I really need to check out Parrot source at some point or another, might as well be now.
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