I've had lots of fun making this one, and its pretty cool. It all started three days ago when I took out a book from the library:
M.Field and M.Golubitsky,
Symmetry in Chaos, 1992: Oxford Press.
I suggest that you read it, it explains how to use chaos/fractals to create symmetric images ( very beautiful ). After reading the explanation about fractals I decided to finally wrestle with Tk and make a fractal.
#!/usr/bin/perl
## Sierpinski's Triangle ##
use Tk;
$width = 800;
$height = 500;
my $main = MainWindow->new();
my $canvas = $main->Canvas( -width=>$width, -height=>$height, -backgro
+und=>"black");
$canvas->pack( -expand=>1,-fill=>'both' );
# the coderefs take ( x, y )
@iterative_set = (
sub{ my @pt = (400,50); return( ($pt[0] + $_[0] )/2,
( $pt[1] + $_[1] )/2 ) },
sub{ my @pt = (50,400); return( ($pt[0] + $_[0] )/2,
( $pt[1] + $_[1] )/2 ) },
sub{ my @pt = (750,400); return( ($pt[0] + $_[0] )/2,
( $pt[1] + $_[1] )/2 ) },
);
# start coordinates
$x = 40;
$y = 400;
$iter = 0;
# weed out transients
while( $iter++ != 100 )
{
( $x, $y ) = $iterative_set[ int rand 3 ]->( $x, $y );
}
$iter = 0;
while( $iter++ < 10000 )
{
( $x, $y ) = $iterative_set[ int rand 3 ]->( $x, $y );
$canvas->createRectangle(
int $x, int $y, int $x, int $y, -outline=>undef, -fill=>'white' );
}
MainLoop;
See
70931 for a method by
Dr.Mu which is slower but saveable -> it doesn't use rectangles as pixels.
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